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Mixcraft • How to do comping on lanes?

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I've checked the manual for this, but comping lanes together into a single take doesn't appear to be properly supported in Mixcraft, It seems that the only purpose of having multiple lanes is to audition them one by one and then selecting the best, using some minimal sizing / copy / cut / paste.

I have the following problems with comping (and it's the same for audio and midi):
  • I start out with multiple unmuted tracks. I have to mute all o them first (there is no mute-all by the way)
  • I now have to find the bits and pieces that I like best, by auditioning each of the takes and for each cutting away the bits that aren't good. This is the only way to audition the lane I cobbled-together, and it makes it hard to retry auditioning. The alternative to this is (un)muting parts that I want or want not to be part of the comped result, but this involves a lot of clicks.
  • I need to select all the takes that I want to merge and merge them, overlapping them slightly to be able to apply cross-fading (this is particularly important for audio tracks), and see how to deal with the gaps
I've looked into slicing individual waves, but they are sliced by time and those are not always the cuts that I want to make, and you end up having multiple hard-to-handle clips anyway.

Comping can be a lot of work already and I would agree with anyone suggesting just re-recording and optionally using punch in/out to get a better take would be faster. Nevertheless I saw a video of what I think was Pro Logic having quite a nifty select-the-bits-you-want comping method which I don't think we have here.

So TLDR, what is your suggested method to comp using multiple lanes in Mixcraft?

Statistics: Posted by PowerChord — Thu Oct 03, 2024 4:05 pm



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