In my experience, integrated melodyne reads "original clip" key and scale info from Mixcraft 10.
new project:
1 open Mixcraft
2 create empty project
3 add audio clip
4 double tab on clip and use project key
5 choose key/scale for "original clip key"
6 open melodyne (should have same key/scale as in "original clip key")
saved project:
1 remove melodyne from all clips
2 save project
3 exit and restart Mixcraft
4 open project
5 double tab on clip and use project key
6 choose key/scale for "original clip key"
7 open melodyne (should have same key/scale as in "original clip key")
new project:
1 open Mixcraft
2 create empty project
3 add audio clip
4 double tab on clip and use project key
5 choose key/scale for "original clip key"
6 open melodyne (should have same key/scale as in "original clip key")
saved project:
1 remove melodyne from all clips
2 save project
3 exit and restart Mixcraft
4 open project
5 double tab on clip and use project key
6 choose key/scale for "original clip key"
7 open melodyne (should have same key/scale as in "original clip key")
Statistics: Posted by Passionpasi — Sun Dec 29, 2024 8:21 pm